Files
hoppscotch/components/landing/Globe.vue
2021-07-02 05:01:29 +00:00

98 lines
2.5 KiB
Vue

<template>
<div ref="globe"></div>
</template>
<script>
import ThreeGlobe from "three-globe"
import * as THREE from "three"
import geojson from "~/assets/geojson/ne_110m_admin_0_countries.geojson"
import texture from "~/assets/images/texture.png"
export default {
data() {
return {
globe: null,
cube: null,
renderer: null,
scene: null,
camera: null,
tbControls: null,
arcsData: [...Array(40).keys()].map(() => ({
startLat: (Math.random() - 0.5) * 180,
startLng: (Math.random() - 0.5) * 360,
endLat: (Math.random() - 0.5) * 180,
endLng: (Math.random() - 0.5) * 360,
color: ["#00acee", "#aceeff", "#00ffac", "#aaef3e"][
Math.round(Math.random() * 3)
],
})),
}
},
mounted() {
this.init()
this.animate()
window.addEventListener(
"resize",
() => {
this.camera.aspect =
this.$refs.globe.clientWidth / this.$refs.globe.clientHeight
this.camera.updateProjectionMatrix()
this.renderer.setSize(
this.$refs.globe.clientWidth,
this.$refs.globe.clientHeight
)
},
false
)
},
methods: {
init() {
this.globe = new ThreeGlobe()
.globeImageUrl(texture)
.atmosphereColor("#aaaaaa")
.arcsData(this.arcsData)
.arcColor("color")
.arcDashLength(1)
.arcDashGap(5)
.arcStroke(1)
.arcDashInitialGap(() => Math.random() * 5)
.arcDashAnimateTime(2000)
.hexPolygonsData(geojson.features)
.hexPolygonResolution(3)
.hexPolygonMargin(0.5)
.hexPolygonColor(() => `#aaaaaa`)
this.renderer = new THREE.WebGLRenderer({
alpha: true,
})
this.renderer.setSize(
this.$refs.globe.clientWidth,
this.$refs.globe.clientHeight
)
this.$refs.globe.appendChild(this.renderer.domElement)
this.scene = new THREE.Scene()
this.scene.background = null
this.scene.add(this.globe)
this.scene.add(new THREE.AmbientLight(0xffffff))
this.scene.add(new THREE.DirectionalLight(0xffffff, 0.8))
this.camera = new THREE.PerspectiveCamera()
this.camera.aspect =
this.$refs.globe.clientWidth / this.$refs.globe.clientHeight
this.camera.updateProjectionMatrix()
this.camera.position.z = 300
},
animate() {
this.renderer.render(this.scene, this.camera)
requestAnimationFrame(this.animate)
this.globe.rotation.y -= 0.005
},
},
}
</script>