Use built in log instead of creating a new array
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@@ -81,9 +81,8 @@ export default {
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communication: {
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log: null,
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input: "",
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messageHistory: [],
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currentIndex: -1, //index of the messageHistory array to put in input box
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},
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currentIndex: -1, //index of the message log array to put in input box
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}
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},
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computed: {
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@@ -179,30 +178,23 @@ export default {
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source: "client",
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ts: new Date().toLocaleTimeString(),
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})
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//push message to history array and resets the currentIndex
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if (
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this.communication.messageHistory[this.communication.messageHistory.length - 1] !== message
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) {
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this.communication.messageHistory.push(message)
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this.currentIndex = -1
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}
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this.communication.input = ""
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},
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walkHistory(direction) {
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const length = this.communication.messageHistory.length
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const clientMessages = this.communication.log.filter((msg) => msg.source === "client")
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const length = clientMessages.length
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switch (direction) {
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case "up":
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if (length > 0 && this.currentIndex !== 0) {
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//does nothing if messageHistory is empty or the currentIndex is 0 when up arrow is pressed
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//does nothing if message log is empty or the currentIndex is 0 when up arrow is pressed
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if (this.currentIndex === -1) {
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this.currentIndex = length - 1
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this.communication.input = this.communication.messageHistory[this.currentIndex]
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this.communication.input = clientMessages[this.currentIndex].payload
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} else if (this.currentIndex === 0) {
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this.communication.input = this.communication.messageHistory[0]
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this.communication.input = clientMessages[0].payload
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} else if (this.currentIndex > 0) {
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this.currentIndex = this.currentIndex - 1
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this.communication.input = this.communication.messageHistory[this.currentIndex]
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this.communication.input = clientMessages[this.currentIndex].payload
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}
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}
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break
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@@ -213,7 +205,7 @@ export default {
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this.communication.input = ""
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} else if (this.currentIndex < length - 1) {
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this.currentIndex = this.currentIndex + 1
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this.communication.input = this.communication.messageHistory[this.currentIndex]
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this.communication.input = clientMessages[this.currentIndex].payload
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}
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}
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break
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