rename all components to new namespace (#1515)
Co-authored-by: Andrew Bastin <andrewbastin.k@gmail.com>
This commit is contained in:
250
components/realtime/Websocket.vue
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250
components/realtime/Websocket.vue
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@@ -0,0 +1,250 @@
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<template>
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<div class="page">
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<AppSection class="blue" :label="$t('request')" ref="request" no-legend>
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<ul>
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<li>
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<label for="websocket-url">{{ $t("url") }}</label>
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<input
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id="websocket-url"
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type="url"
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spellcheck="false"
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:class="{ error: !urlValid }"
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v-model="url"
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@keyup.enter="urlValid ? toggleConnection() : null"
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class="md:rounded-bl-lg"
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:placeholder="$t('url')"
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/>
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</li>
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<div>
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<li>
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<label for="connect" class="hide-on-small-screen"> </label>
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<button
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:disabled="!urlValid"
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id="connect"
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name="connect"
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@click="toggleConnection"
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class="rounded-b-lg md:rounded-bl-none md:rounded-br-lg"
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>
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{{ !connectionState ? $t("connect") : $t("disconnect") }}
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<span>
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<i class="material-icons">
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{{ !connectionState ? "sync" : "sync_disabled" }}
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</i>
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</span>
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</button>
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</li>
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</div>
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</ul>
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</AppSection>
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<AppSection class="purple" :label="$t('communication')" id="response" ref="response" no-legend>
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<ul>
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<li>
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<RealtimeLog :title="$t('log')" :log="communication.log" />
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</li>
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</ul>
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<ul>
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<li>
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<label for="websocket-message">{{ $t("message") }}</label>
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<input
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id="websocket-message"
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name="message"
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type="text"
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v-model="communication.input"
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:readonly="!connectionState"
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@keyup.enter="connectionState ? sendMessage() : null"
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@keyup.up="connectionState ? walkHistory('up') : null"
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@keyup.down="connectionState ? walkHistory('down') : null"
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class="md:rounded-bl-lg"
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/>
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</li>
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<div>
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<li>
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<label for="send" class="hide-on-small-screen"> </label>
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<button
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id="send"
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name="send"
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:disabled="!connectionState"
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@click="sendMessage"
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class="rounded-b-lg md:rounded-bl-none md:rounded-br-lg"
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>
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{{ $t("send") }}
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<span>
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<i class="material-icons">send</i>
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</span>
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</button>
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</li>
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</div>
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</ul>
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</AppSection>
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</div>
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</template>
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<script>
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import debounce from "~/helpers/utils/debounce"
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export default {
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data() {
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return {
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connectionState: false,
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url: "wss://echo.websocket.org",
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isUrlValid: true,
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socket: null,
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communication: {
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log: null,
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input: "",
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},
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currentIndex: -1, //index of the message log array to put in input box
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}
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},
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mounted() {
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if (process.browser) {
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this.worker = this.$worker.createRejexWorker()
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this.worker.addEventListener("message", this.workerResponseHandler)
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}
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},
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destroyed() {
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this.worker.terminate()
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},
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computed: {
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urlValid() {
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return this.isUrlValid
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},
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},
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watch: {
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url(val) {
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this.debouncer()
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},
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},
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methods: {
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debouncer: debounce(function () {
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this.worker.postMessage({ type: "ws", url: this.url })
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}, 1000),
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workerResponseHandler({ data }) {
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if (data.url === this.url) this.isUrlValid = data.result
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},
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toggleConnection() {
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// If it is connecting:
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if (!this.connectionState) return this.connect()
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// Otherwise, it's disconnecting.
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else return this.disconnect()
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},
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connect() {
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this.communication.log = [
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{
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payload: this.$t("connecting_to", { name: this.url }),
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source: "info",
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color: "var(--ac-color)",
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},
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]
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try {
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this.socket = new WebSocket(this.url)
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this.socket.onopen = (event) => {
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this.connectionState = true
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this.communication.log = [
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{
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payload: this.$t("connected_to", { name: this.url }),
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source: "info",
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color: "var(--ac-color)",
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ts: new Date().toLocaleTimeString(),
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},
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]
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this.$toast.success(this.$t("connected"), {
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icon: "sync",
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})
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}
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this.socket.onerror = (event) => {
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this.handleError()
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}
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this.socket.onclose = (event) => {
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this.connectionState = false
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this.communication.log.push({
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payload: this.$t("disconnected_from", { name: this.url }),
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source: "info",
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color: "#ff5555",
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ts: new Date().toLocaleTimeString(),
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})
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this.$toast.error(this.$t("disconnected"), {
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icon: "sync_disabled",
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})
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}
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this.socket.onmessage = ({ data }) => {
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this.communication.log.push({
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payload: data,
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source: "server",
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ts: new Date().toLocaleTimeString(),
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})
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}
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} catch (ex) {
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this.handleError(ex)
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this.$toast.error(this.$t("something_went_wrong"), {
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icon: "error",
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})
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}
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},
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disconnect() {
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if (this.socket) {
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this.socket.close()
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}
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},
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handleError(error) {
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this.disconnect()
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this.connectionState = false
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this.communication.log.push({
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payload: this.$t("error_occurred"),
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source: "info",
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color: "#ff5555",
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ts: new Date().toLocaleTimeString(),
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})
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if (error !== null)
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this.communication.log.push({
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payload: error,
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source: "info",
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color: "#ff5555",
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ts: new Date().toLocaleTimeString(),
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})
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},
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sendMessage() {
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const message = this.communication.input
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this.socket.send(message)
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this.communication.log.push({
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payload: message,
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source: "client",
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ts: new Date().toLocaleTimeString(),
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})
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this.communication.input = ""
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},
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walkHistory(direction) {
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const clientMessages = this.communication.log.filter(({ source }) => source === "client")
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const length = clientMessages.length
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switch (direction) {
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case "up":
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if (length > 0 && this.currentIndex !== 0) {
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//does nothing if message log is empty or the currentIndex is 0 when up arrow is pressed
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if (this.currentIndex === -1) {
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this.currentIndex = length - 1
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this.communication.input = clientMessages[this.currentIndex].payload
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} else if (this.currentIndex === 0) {
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this.communication.input = clientMessages[0].payload
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} else if (this.currentIndex > 0) {
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this.currentIndex = this.currentIndex - 1
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this.communication.input = clientMessages[this.currentIndex].payload
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}
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}
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break
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case "down":
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if (length > 0 && this.currentIndex > -1) {
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if (this.currentIndex === length - 1) {
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this.currentIndex = -1
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this.communication.input = ""
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} else if (this.currentIndex < length - 1) {
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this.currentIndex = this.currentIndex + 1
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this.communication.input = clientMessages[this.currentIndex].payload
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}
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}
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break
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}
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},
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},
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}
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</script>
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